V-LAN Hydra
LIGHT

V-LAN Hydra

  • ATK:
  • 1900

  • LINK-3
  • View:
  • 3420

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2+ monsters, except Tokens Gains 300 ATK for each monster co-linked to this card. You can target 1 Link-3 or lower monster co-linked to this card; Tribute it, and if you do, Special Summon "V-LAN Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) equal to the Tributed monster's Link Rating, also you cannot Special Summon monsters with the same Link Rating as that targeted monster for the rest of this turn. You can only use this effect of "V-LAN Hydra" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Aug 2, 2026
62± 7/ 100
Power Score
Intrinsic 64
Deck 63

V-LAN Hydra — Power Evaluation

Final Score: 62 ± 7 · Confidence: Medium

  • Intrinsic: 64 · Deck: 63 · Meta: provisional
  • Primary role: Extender · Secondary: Material body, Combo enabler

Why it scores here

V-LAN Hydra earns its points as a generic, no-lock Link-3 that converts a co-linked Link-3-or-lower monster into Link-Rating-many Level-1 Cyberse Tokens, extending a Cyberse Link climb; the deck sample shows it in 238 of 400 decks (59.5%) across 36 distinct archetypes, usually one copy in Mathmech, Code Talker, Firewall, Gouki and Scareclaw builds. Its 1900 ATK and the +300 ATK-per-co-link bonus earn nothing: the card provides zero interaction with the opponent, and the useful effect needs an existing co-linked monster, is once per turn, and adds a 'cannot Special Summon monsters with the same Link Rating' restriction. Because no combo records were supplied, the conversion and economy scores rest on text inference rather than observed boards, which keeps this a solid support piece rather than a win condition.

Axis scores

Axis Score Evidence
Accessibility 70 Generic '2+ monsters, except Tokens' Link-3 with no archetype lock is Link Summonable in any Cyberse shell, and 238/400 sampled decks run it in the main list at avg 1.01 copies (observed).
Combo & Conversion 55 Text converts one co-linked Link-3-or-lower monster into Link-Rating-many Level-1 Cyberse Tokens to extend a Link climb, but it does nothing alone and 0 combo records were supplied (inferred).
Resource Economy 55 Tributing a co-linked Link-1 yields one 0/0 token (even), while tributing a co-linked Link-3 yields three tokens (a +2 body swing), gated by a once-per-turn clause (inferred).
Effect & Interaction 8 There is no disruption of any kind; the only offensive text is a +300 ATK bonus per co-linked monster, which does not touch the opponent's plays (verified).
Material Utility 72 Even with its effect negated it is a 3-material LIGHT Cyberse Link-3 whose Level/Type/arrows feed Accesscode Talker (78.6% co-deck) and Firewall Dragon Darkfluid - Neo Tempest Terahertz (68.1%) (observed).
Resilience & Flexibility 45 The effect is on-field, once per turn, with no protection or GY recursion, and its own 'cannot Special Summon monsters with the same Link Rating' clause can jam the follow-up plays it was meant to enable (verified).
Deck-Building Efficiency 78 Extra Deck-only, ~1.01 copies per deck with no main-deck garnet, no archetype restriction and no discard cost, so the slot cost is minimal (observed).

Calculation

Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 64, Deck ≈ 63, Meta = provisional. Modifiers: Self-locking Link-Rating restriction (-3); Exceptional splashability (2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic Link-3 material ('2+ monsters, except Tokens') with no archetype restriction, so it is splashable across 36 distinct archetypes.
  • Converts a co-linked Link-3-or-lower monster into Link-Rating-many Level-1 Cyberse Tokens, reusing material and extending a Link climb.
  • Keeps value even when its effect is negated: a 1900-ATK LIGHT Cyberse Link-3 body that feeds Accesscode Talker and Firewall Dragon Darkfluid lines.
  • Extra Deck-only with no main-deck garnet and no discard or LP cost, so the slot cost is nearly free.

Weaknesses

  • Provides no interaction with the opponent at all; the +300 ATK-per-co-link text is cosmetic.
  • Requires an existing co-linked Link-3-or-lower monster, making it a two-card setup rather than a one-card play.
  • The 'cannot Special Summon monsters with the same Link Rating as that targeted monster' clause restricts follow-up plays for the rest of the turn.
  • Once-per-turn effect on an on-field Link monster with no protection or Graveyard recursion, so any negation or removal blanks the turn's extension.
  • Zero appearances in the supplied combo records, so its real conversion rate could not be observed.

Counters / choke points

  • Infinite Impermanence / Effect Veiler on the Link Summon to blank the tribute effect
  • Any removal (Lightning Storm, Kaiju, board breakers) after the co-linked setup is committed
  • Removing or negating the co-linked monster itself, which removes the effect's only legal target
  • Nibiru, the Primal Being if the token spam line pushes the summon count high
  • Solemn Strike / Solemn Judgment against the Link Summon

Best use

Extra Deck extender that converts a co-linked Link-3-or-lower monster into Level-1 Cyberse Tokens to continue a Link climb. Decks: Mathmech, Code Talker, Firewall, Gouki, Scareclaw, Generic Cyberse Link goodstuff. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Link-3, '2+ monsters, except Tokens', LIGHT/Cyberse, 1900 ATK, arrows Top/Left/Bottom.; Card text: gains 300 ATK for each monster co-linked to this card.; Card text: once per turn, target 1 Link-3 or lower monster co-linked to this card; Tribute it, then Special Summon that many 'V-LAN Tokens' (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) and you cannot Special Summon monsters with the same Link Rating as the targeted monster for the rest of the turn.; Card text contains no interaction with the opponent's cards, no protection, and no Graveyard effect.; Archetype field is null, so the card itself carries no archetype lock.
  • Observed: 238 of the sampled decks run V-LAN Hydra, all in the main list, at avg 1.01 copies (distribution 237x1, 1x3).; It appears across 36 distinct archetypes, led by Mathmech, Code Talker, Firewall, Scareclaw, Gouki and Cynet.; High co-deck rates with Cyberse payoff cards: Accesscode Talker 78.6%, Firewall Dragon Darkfluid - Neo Tempest Terahertz 68.1%, Linguriboh 66.4%, Mathmech Circular/Sigma/Superfactorial 63.4%.; Guide evidence: mentioned in one Scareclaw guide, inside a 'small engines' section.
  • Inferred: Role is an Extra Deck Extender / Material body rather than a Starter, since the effect requires an already co-linked monster to do anything.; The generated Level-1 Cyberse Tokens convert a co-linked monster back into Link material, extending a climb; tributing a Link-3 is a +2 body swing, tributing a Link-1 is even.; The 'cannot Special Summon monsters with the same Link Rating' clause can block the very follow-up plays the tokens are meant to enable.; Its own body remains live material for Link-4 Cyberse bosses even if the effect is negated.
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no recorded board power_index or starter counts, so DeckSynergy and DeckResilience are inferred from presence and archetype spread only











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